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Planet generation toy made (loosely) for the Procedural Generation Jam 2014 (Unity/C#).

Libraries used:

Notes:

  • Press "Rebuild" to rebuild city/planet
  • Press "Land" to pin city to the ground
  • Use low vertex count for real-time performance with auto-rebuild.
CategoryTool
PlatformsUnity
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
Authorfre